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I can't help but agree. In all honesty though, I would *Love* to be able to combine the miscellaneous quest items left over from so many events (or just not useful to the person who receives them) into something helpful. I say this with my main thought on all the machine parts from the 'strange machine' quest I was trying to upgrade & couldn't finish because the tool "broke" before the event ended. However, there are also items like the Thaler coin, Note of Gesteyn, mysterious chests, & even the broken nontransferable items all warriors pick up along the way. Any random result would be fine. The game could have combination outcomes ranging from various amounts of money (based on how much is put in) to everyday/common items; or even to scraps that can be combined/recycled into something like low level armor, or leather/hide, or 'piles of paper', there's no limit to the options available. I implore the game makers and admins: please consider this idea. I am almost absolutely certain anyone playing this game will not be disappointed if the cube can do this for us. Please reply if anyone reading this has an opinion or idea of their own.whats the point of making this cube already, if cant even use everything
, with alm
2 elixirs of power+1 elixir of blood=1 elixir of courage( must be the same color)
Tried this with blue got bit different recipe:
Large Elixir of Courage
Ingredients: Strong Elixir of Power (3), Strong Elixir of Blood (1)
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Strong Essence of Experience
Ingredients: Medium Essence of Experience (2), Saturated Essence of Experience (1)
To put it simply, got 5000 Essence of Experience from one 3000 EoE and two 1000 EoE.
It means that pots can be of different value, at least in this case.
Hello
Crystals will also be a good ideea to work on, since last update large flickering ones lost their value.. that was one of the ways for low levels to make cash from hunting.... Nice ideea will be to be able to make from x amount of flickering crystals, 1 sparkling crsystal, and from x amount of sparkling a bright one.