We deserve a response
To the administration and development teams:
This is becoming a recurring theme but we need some answers. It has been raised several times that on level 20 we require more mobs to hunt but there seems to be no inclination to actually act upon, or even respond to our queries. There are several fairly simple solutions which would help the rapidly increasing population of level 20. As per the request of others with the same issues, I am listing some solutions below:
1) Increase the number of Imperial Scorpolions that spawn at once. This can be a flat increase on the spawn at all times or one that scales with the number of players in the location.
2) Add Imperial Scorpolions to the instance “Echo of Rahdaria” with identical loot to those that spawn in Endless Dunes/Dune Sea.
3) Nerf or remove the protection that Zarlog Whisperers and their summons receive. Due to previous updates, this initial hits protection has made it unviable to hunt them. (While doing so, I am sure that level 19 players would highly appreciate the same changes applying to Zarlog Sorcerers and their summons).
4) Reduce the summon time of Ancient Grabons that are summoned from Voracios Grabons.
5) Reduce the initial protection time that Insatiable Grabons receive and increase their general money drop. Also increase the number of Insatiable Grabons that spawn at once.
6) Increase the number of Rahdarian Centurion that spawn at once and nerf their critical hit chance and/or retribution effects.
There are several other solutions which could benefit the players here, which I am sure they will be delighted to inform you of, if you take the time to listen to them.
Alternatively, if there is no motivation to listen to and help your player base, just tell us that upfront so that we may re-assess how we spend our time and money.
We look forward to hearing from you.
This is becoming a recurring theme but we need some answers. It has been raised several times that on level 20 we require more mobs to hunt but there seems to be no inclination to actually act upon, or even respond to our queries. There are several fairly simple solutions which would help the rapidly increasing population of level 20. As per the request of others with the same issues, I am listing some solutions below:
1) Increase the number of Imperial Scorpolions that spawn at once. This can be a flat increase on the spawn at all times or one that scales with the number of players in the location.
2) Add Imperial Scorpolions to the instance “Echo of Rahdaria” with identical loot to those that spawn in Endless Dunes/Dune Sea.
3) Nerf or remove the protection that Zarlog Whisperers and their summons receive. Due to previous updates, this initial hits protection has made it unviable to hunt them. (While doing so, I am sure that level 19 players would highly appreciate the same changes applying to Zarlog Sorcerers and their summons).
4) Reduce the summon time of Ancient Grabons that are summoned from Voracios Grabons.
5) Reduce the initial protection time that Insatiable Grabons receive and increase their general money drop. Also increase the number of Insatiable Grabons that spawn at once.
6) Increase the number of Rahdarian Centurion that spawn at once and nerf their critical hit chance and/or retribution effects.
There are several other solutions which could benefit the players here, which I am sure they will be delighted to inform you of, if you take the time to listen to them.
Alternatively, if there is no motivation to listen to and help your player base, just tell us that upfront so that we may re-assess how we spend our time and money.
We look forward to hearing from you.
+++
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MAGMAR HEAD MENTOR
MAGMAR HEAD MENTOR
Any chance you could do reasonable hunt on zarlogs/maurins in near future?
Fix issue with ancient grabon summon (coz you have burn each fight around 10seconds of blessings when wait for his summon,make his summon uninterruptible like kroffdors with eldives have so it will make sense to touch them during hunting).
Centurions got huge upgrade compared to how its been with warriors:
warriors -> 500crit on phys,hp retri effect depending on amount of lost health ; centurions -> around 1k crit,hp and mana retri effect depending on amount of lost health. i mean for the same amount of cash we should fight it longer or spend more consumable resources each fight - thats have no logic to go forward to feel worse.
Please,remove monsters from the camp location (none hunt them anyway and most likely they wont do it in any case,time is precious to spend it so unreasonable) it might reduce a bit load on server.
Thats some of ongoing questions that not related to scorpolions
Fix issue with ancient grabon summon (coz you have burn each fight around 10seconds of blessings when wait for his summon,make his summon uninterruptible like kroffdors with eldives have so it will make sense to touch them during hunting).
Centurions got huge upgrade compared to how its been with warriors:
warriors -> 500crit on phys,hp retri effect depending on amount of lost health ; centurions -> around 1k crit,hp and mana retri effect depending on amount of lost health. i mean for the same amount of cash we should fight it longer or spend more consumable resources each fight - thats have no logic to go forward to feel worse.
Please,remove monsters from the camp location (none hunt them anyway and most likely they wont do it in any case,time is precious to spend it so unreasonable) it might reduce a bit load on server.
Thats some of ongoing questions that not related to scorpolions
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