Hello everyone.
I have this problem with plataeu event. It used to be low levels fighting low levels, higher levels pouring in one after another, then in the end, highest level players fighting and everyone getting their fair share of valor, scalps and GB rep. Nowadays it's level 6 players fighting level 20 players, and if level 20 players beats them, they get nothing, and if level 6 player beats them, they get both valor and scalp.
First and foremost, why? Why were you guys sitting in Legend: Legacy of Dragons HQ thinking to yourselves "Maybe if we made it insufferable for high levels, it'd be a lot better, right?" At what point in 15 years that has passed in this game you thought of it? What is the reason for this being implemented? Low levels not getting what they want? Well they could level up anytime, right? Because reaching high levels was the goal, isn't that correct? And since everyone would have this effect like in temples (still, I stand by my opinion of 1,5 years ago that this event in temples was kinda bad, regular temples with double valor + non-break would still be appreciated, but that's beside the point) can't we just have a Plateau Magic Storm event in which low levels fight low levels and high levels fight high levels (boo hoo ancient plat stop crying) ?
Think about it. For this event, Whenever someone steps in the Plateau of Silence, they immediately transfer to Plateau of Silence (level 6-10) or Plateau of Silence (level 11-15) according to their level group.
Or another solution: Please remove those effects and keep the Magic Storm on Plateau of Silence event as it was before. Just non-break and double the valor & GB rep.
Of course, an argument would be "BuT HuKaN yOu DoN't HaVe tO gO ThErE" which is the point. I'm not going there since a few events now. Because every time I go, I get 15k valor from a fight, and a fight lasts about idk, 10 to 20 minutes, did you ever see a level 19 player spending an hour, using his blesses, wasting his precious time and resources to just get 100k valor an hour? A level 10 player gets more than I do for Sheara's sake. The sole reason for me and other high levels to just YEET our way into 16+ levels was this. Getting more valor from fights, killing, murdering everyone and plundering everything. Getting Executioner levels from our level groups. Now this event is dedicated to levels 6-10 (and if you stretch it a bit, level 6-13). People who would just get one-shot-killed and go start another fight which would turn into GB are staying alive until the very end of the fight, killing people they shouldn't even be able to touch, wasting everyone's time by staying alive for twice, thrice the time they should, high levels who go there just struggle trying to kill people 10-12 levels below them.
tl;dr
Plateau event bad
Plateau event change pls
Pilek lov animels
Remove plateau event effects or change plateau to level group oriented battlefield
This thread is open to ideas from everyone.
Best regards.
The Khan.