[Guide] Mystras
IMPORTANT TASKS
I recommend that you go through without invisibility.
I «COURSE TO MOUNT MYSTRAS»
Start of the quest with Squire Voldemar (Location: Paradise Corner)
Your goal: Get provisions for the trip. First, ask for medicine from the witch Gredeya, then clothes from the Gloum the Swindler, and also get food from the store: 10 pcs. Bread , 10 pcs. Gammon , 10 pcs. Grapes and 10 pcs. Lump of Cheese.
Come to the Witch Gredeya
Your goal: Go to the Krats' lair, fight the Patriarch Spider there and obtain the Spider Patriarch Venom.
Then prepare 10 pcs. Mistletoe , 10 pcs. Rosemary , 10 pcs. Milfoil , 100 pcs. Quicksilver and 20 pcs. Scorpion Bile.
After this, return to the witch Gredeya.
Your goal: Ask the Gloum the Swindler for clothes.
Your goal: Go to Samary, give him the documents and ask for the box.
Then return to Gloum the Swindler.
Your goal: Bring Samary 10 pcs. Ancient Fossil and 5 pcs. Rare Fossil.
Your goal: Return to the Gloum the Swindler and give him the box.
Your goal: Get food from the store: 10 pcs. Bread , 10 pcs. Gammon , 10 pcs. Grapes and 10 pcs. Lump of Cheese.Then return to Squire Voldemar.
Your goal: When you're ready, click on the compass to start your journey.
Use a compass in your bag. Go up to the Captain.
Your goal: You've set off on a journey! The captain warned you that time is counted differently at sea than on land. Write in your diary regularly - it may come in handy!
Use the diary in the bag 3 times.
Your goal: The captain ordered to catch fish. To feed the team, you need to catch 3 fish. Explore the ship to find a convenient fishing spot. After this, return to the captain for your next assignment.
Action in the location list.
Your goal: If you don't patch up the ship, you might end up as fish food! Inspect the ship to patch up the holes. Then bail out any water that has already entered the bilge. After this, return to the captain.
Action in the location list.
Your goal: As soon as you finished speaking, the ship was hit by a powerful wave. Talk to the captain. Your goal: Using a spear, get 5 pieces of game meat. Then clean up the shore: you need to clear the shore of debris. After this, return to the Captain.
Use the harpoon in the bag 5 times.
“Clean up the shore” in the location list 3 times.
Your goal: Search the surrounding area for strange spices, combine them with meat, and then return to the Captain.
“Get herbs” in the location list. Use Exotic Bird Meat in the bag.
Your goal: Search the ship for a piece of cloth and a stick on the shore. Assemble a water purification device. Purify the water in the creek with a homemade device and return to the captain.
“Search for sticks” and “Find fabric” are in the location list.
Use “Strong branches ” in the bag.
Use the "Water Purification Device ".
Your goal: Using a Old Sawblade , cut down several trees.
You have been attacked by the Guardian of the Bay (BATTLE) and must be defeated!
You have defeated a mighty genie. Another genie appeared in front of you. Why is he delaying? Talk to him before he rushes into battle!
NPC: Emir Vazilur
Your goal: Go to the city of Mystras and talk to NPC: Caliph Valikhara.
Location: Dindaat Forest - To the city of Mystras.
NPC: Caliph Valikhara
Your goal: Show what you can do in battle! Then talk to the lord.
(BATTLE) You don't have to win.
Your goal: Return to the ship and inform the captain that it is time to head back.
To Dindaat forest - To Eshduur bay.
NPC: Captain Bartolo
Your goal: Return home and talk to Squire Voldemar.
You have completed the quest "Course to Mount Mystras".
Reward:
Medium Essence of Experience 3 pcs.
Dragon Gift Amulet 3 pcs.
Mushroom Metamorphosis Elixir 1 pcs.
Collectioner’s Casket 1 pcs.
I recommend that you go through without invisibility.
I «COURSE TO MOUNT MYSTRAS»
Start of the quest with Squire Voldemar (Location: Paradise Corner)
Your goal: Get provisions for the trip. First, ask for medicine from the witch Gredeya, then clothes from the Gloum the Swindler, and also get food from the store: 10 pcs. Bread , 10 pcs. Gammon , 10 pcs. Grapes and 10 pcs. Lump of Cheese.
Come to the Witch Gredeya
Your goal: Go to the Krats' lair, fight the Patriarch Spider there and obtain the Spider Patriarch Venom.
Then prepare 10 pcs. Mistletoe , 10 pcs. Rosemary , 10 pcs. Milfoil , 100 pcs. Quicksilver and 20 pcs. Scorpion Bile.
After this, return to the witch Gredeya.
Your goal: Ask the Gloum the Swindler for clothes.
Your goal: Go to Samary, give him the documents and ask for the box.
Then return to Gloum the Swindler.
Your goal: Bring Samary 10 pcs. Ancient Fossil and 5 pcs. Rare Fossil.
Your goal: Return to the Gloum the Swindler and give him the box.
Your goal: Get food from the store: 10 pcs. Bread , 10 pcs. Gammon , 10 pcs. Grapes and 10 pcs. Lump of Cheese.Then return to Squire Voldemar.
Your goal: When you're ready, click on the compass to start your journey.
Use a compass in your bag. Go up to the Captain.
Your goal: You've set off on a journey! The captain warned you that time is counted differently at sea than on land. Write in your diary regularly - it may come in handy!
Use the diary in the bag 3 times.
Your goal: The captain ordered to catch fish. To feed the team, you need to catch 3 fish. Explore the ship to find a convenient fishing spot. After this, return to the captain for your next assignment.
Action in the location list.
Your goal: If you don't patch up the ship, you might end up as fish food! Inspect the ship to patch up the holes. Then bail out any water that has already entered the bilge. After this, return to the captain.
Action in the location list.
Your goal: As soon as you finished speaking, the ship was hit by a powerful wave. Talk to the captain. Your goal: Using a spear, get 5 pieces of game meat. Then clean up the shore: you need to clear the shore of debris. After this, return to the Captain.
Use the harpoon in the bag 5 times.
“Clean up the shore” in the location list 3 times.
Your goal: Search the surrounding area for strange spices, combine them with meat, and then return to the Captain.
“Get herbs” in the location list. Use Exotic Bird Meat in the bag.
Your goal: Search the ship for a piece of cloth and a stick on the shore. Assemble a water purification device. Purify the water in the creek with a homemade device and return to the captain.
“Search for sticks” and “Find fabric” are in the location list.
Use “Strong branches ” in the bag.
Use the "Water Purification Device ".
Your goal: Using a Old Sawblade , cut down several trees.
You have been attacked by the Guardian of the Bay (BATTLE) and must be defeated!
You have defeated a mighty genie. Another genie appeared in front of you. Why is he delaying? Talk to him before he rushes into battle!
NPC: Emir Vazilur
Your goal: Go to the city of Mystras and talk to NPC: Caliph Valikhara.
Location: Dindaat Forest - To the city of Mystras.
NPC: Caliph Valikhara
Your goal: Show what you can do in battle! Then talk to the lord.
(BATTLE) You don't have to win.
Your goal: Return to the ship and inform the captain that it is time to head back.
To Dindaat forest - To Eshduur bay.
NPC: Captain Bartolo
Your goal: Return home and talk to Squire Voldemar.
You have completed the quest "Course to Mount Mystras".
Reward:
Medium Essence of Experience 3 pcs.
Dragon Gift Amulet 3 pcs.
Mushroom Metamorphosis Elixir 1 pcs.
Collectioner’s Casket 1 pcs.
II “FOOTPRINTS LEAD TO THE KINGDOM OF THE DEAD”
Start of the quest at Emir Vazilur in Eshduur Bay
Your goal: Go to NPC:
Elendiyar the Keeper
and talk to her.
To the forest of Dindaat – To the city of Mystras - Elendiyar the Keeper
Your goal: Go to the NPC:
Sage the Wink
and ask for advice.
Your goal: Talk to the NPC:
Necromancer
.
Your goal: Go to Elendyar and find out where you can get the Mushroom of Visions. Then bring the Necromancer 66 pcs.
and 6 pcs.
. You will also need
6 gold coins
.
Your goal: After drinking the potion, use the map and find the Holy Scriptures of the Dead. Then return to the NPC:
Necromancer
.
DRINK the POTION of Insight in the bag and use the Necromancer Card.
Search like treasure in hunt until you find the Holy Scriptures of the dead.
Search like treasure in hunt until you find the Holy Scriptures of the dead.
You saw an impressively sized book and carefully picked it up. Retrieved: Scriptures of the Dead. At the same time, you felt
.
Then return to the NPC:
Necromancer
.
Your goal: Go to the witch
Gredeiya
and ask for help.
Your goal:
Destroy any superbeing
and take possession of its soul. Then return to the witch
Gredeiya
.
Your goal: Get 16 pcs.
,
and Mandrake Root. For Mandragora Root, go to Mandragora Almandra.
Eshduur Bay – Into Dindaat Forest – Mandragora Almandra
Your goal: Fight the mandrake! It seems that Almandra just wants close communication. Both victory and defeat can console her.
You have been attacked by a
(BATTLE)
Return to Almandra! She's probably already been waiting for you.
Your goal: Scatter the seeds around and return to Almandra.
Action in the list of locations.
Your goal: Bring 16
,
and mandrake root. the witch Gredeiya.
Your goal: Set the vat on fire when you are ready to summon the ifrit and fight him.
After the battle, go to Elendiyar.
Use the vat in the bag.
You are attacked by Ifrit Buhamman
(BATTLE)
You complete the quest “Footprints Lead to the Kingdom of the Dead.”
Reward:
3 pcs.
1 pcs.
1 pcs.
1 pcs.
III “REFLECTIONS OF SECRETS”
Start of the quest at Emir Vazilur in Eshduur Bay
Your goal: Try to find out something about the Mirror of True Essence from the residents of Mystras. Start with NPC:
.
Your goal: Go to NPC:
and ask him about the mirror.
Your goal: Go to NPC:
and ask her about the mirror.
Your goal: Obtain 50 pcs.
and return to
Mandragora Almandra
.
Your goal: Go to the city of Mystras and talk to the genies in the conversations.
NPC: Yajid
Your goal: Talk to the genie holding the hammer at the ready.
NPC:
Your goal: You notice that the genie on the bridge is staring at you. Talk to him.
NPC:
Your goal: Go to the NPC:
Pandrik the Wise
and ask him about the mirror.
Your goal: Go to the
witch Gredeya
and ask for a meeting with the Spirit of the Looking Glass.
Your goal: Get
300 pcs.,
9 pcs.,
30 pcs. and one
. After this, return to the
witch Gredeya
.
Your goal: Find the mirror where the Spirit of the Looking Glass indicated. Then return to
Emir Vazilur
.
Mystras - under the bridge. Lights up like a transition. Return to Emir Vazilur.
Your goal: Show the mirror to NPC:
Elendiyar the Keeper
.
Your goal: Get 10 pcs.
and 10 pcs.
. And also 500 pcs.
and 2 pcs.
. After this, return to NPC:
Elendiyar the Keeper
.
can be obtained from Globius in exchange for a
or
Joker deck. (From 5 to 9 parts per deck) Or buy on the exchange.
Your goal: Go to
Blacksmith Assaf
and give him
Elendyar's
request.
Your goal: Go to O'Delweiss Square to the store and buy food for the blacksmith there: 15 pcs.
, 20 pcs.
, 10 pcs.
, 15 pcs.
. Then return to the Blacksmith.
Your goal: Take the mirror to NPC:
Elendiyar the Keeper
.
Your goal: Report success to NPC:
Emir Vazilur
.
You have completed the quest "Reflections of Secrets".
Reward:
3 pcs.
1 pcs.
1 pcs.
1 pcs.
IV “GENIE-STYLE SHARPENING”
Start of the quest in the city of Mystras from the Blacksmith Assaf
Your goal: Blacksmith Assaf wants you to master the skill of Djinn Tempering. To do this you need:
- Get
3 pcs from monsters living in the lands of genies
- Infuse an object with the received energy
- Use the forge, which is located next to the blacksmith in the city of Mystras
Knock out
from mobs 3 pcs.
(The pcs of
can be tracked via chat.)
In the backpack, use
.
Select "
" from the list and click Run.
The
can now be sharpened.
Mystras - Forge - add
and “Sharpenning”
The sharpenning was successful. We return to the
Blacksmith Assaf
.
Your goal:
Blacksmith Assaf
wants you to harden your cleaver.
To do this you need:
- Collect 100 pcs. in the “Hunting” mode.
and sift into
- Get
5 pcs from monsters living in the Lands of the Genies.
- Saturate an object with the received energy. - Use the Forge, which is located next to Blacksmith Assaf in Mystras.
To increase the chances of successful hardening, use
to do this, move the item to a free slot during sharpenning.
You have completed the quest "
GENIE-STYLE SHARPENING
".
Reward:
- Access to the forge.
- Access to the task “Working Tools”.
- Access to daily tasks.
- Access to weekly rewards.
- Access to the forge.
- Access to the task “Working Tools”.
- Access to daily tasks.
- Access to weekly rewards.
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