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[MARCH] New superbeings
Are you up for a new challenge?
Your task:
Show us a photo (as shown in the event description) of your pet as a Faeo superbeing. Create a picture + description and add 2-5 effects.
More information to terms and conditions, event schedule as well as rewards here.
This post has been edited 1 times, last edit by "Liusaidh" (Mar 16th 2022, 11:06am)
Effect 1: white tail attack - Restores 25% of damage dealt by the blow, there is a chance of stunning the opponent for 15 seconds.
Effect 2: poison tooth attack - Take 300 life points in 50 seconds
Effect 3: ancestral power - White tail , damaged by the enemy, get back into place restoring 22% of his life during 4 moves.
Effect 2: poison tooth attack - Take 300 life points in 50 seconds
Effect 3: ancestral power - White tail , damaged by the enemy, get back into place restoring 22% of his life during 4 moves.
Effect 1 : Sacrificing sleep - If your character stunned she will wake you up with sudden movements and deal %100 damage to sober up.
Effect 2 : Leave me alone - When this superbeing wants to don't touched you can't even come close, it will be hissing and take you away from peace area /Fear(new) prevents attacks.
Effect 3 : Bloody shower - Don't let their appearance fool you,you will suffer the consequences in the slightest washing attempt /Bleed effect -100 damage per second (till you die).
Effect 2 : Leave me alone - When this superbeing wants to don't touched you can't even come close, it will be hissing and take you away from peace area /Fear(new) prevents attacks.
Effect 3 : Bloody shower - Don't let their appearance fool you,you will suffer the consequences in the slightest washing attempt /Bleed effect -100 damage per second (till you die).
Fangless, the armchair demon
Fangless image
Little is known about the primordial warchfiefs of the army of Chaos. From scraps of information and different legends told by Magmars and Humans alike, we can derive a picture of a red, blood stained armchair with a small creature on it. Do not be fooled by its posture, as Fangless is a vile and ferocious demon. Each fang lost in battle is a minor inconvenience for all the power and respect that it holds within the kohorts of Chaos. In battle, the demon acts as if it's blinded by frenzy and can deal tremendous damage without even leaving its red throne. It is said that Fangless only leaves it to feast on the bodies of the defeated...
Effect 1: Blind rage - Fangless unleashes a flurry of attacks that have a 5% chance to cause bleeding. Each subsequent attack has a 5% lower chance to hit the target.
Effect 2: Noxious breath - After 3 to 6 moves Fangless can try to bite the target which does not make damage but may leave a "Mark of the stinker", causing minor defense debuff for 10 turns.
Effect 3: Sticky ball - Each turn a special "satiety" bar is filled for the Fangless. When it reaches 100%, the demon leaves the armchair for a brief moment to throw up a sticky ball on the target, causing either paralysis for 2 turns or maximum mana reduction by 30% for 5 turns.
Effect 4: Cry of hunger - Next turn after using the "Sticky ball" skill, the satiety bar for the Fangless is reduced to 0% as it cries for more food, increasing the damage done by the demon by 25% for the next 3 turns.
Fangless image
Little is known about the primordial warchfiefs of the army of Chaos. From scraps of information and different legends told by Magmars and Humans alike, we can derive a picture of a red, blood stained armchair with a small creature on it. Do not be fooled by its posture, as Fangless is a vile and ferocious demon. Each fang lost in battle is a minor inconvenience for all the power and respect that it holds within the kohorts of Chaos. In battle, the demon acts as if it's blinded by frenzy and can deal tremendous damage without even leaving its red throne. It is said that Fangless only leaves it to feast on the bodies of the defeated...
Effect 1: Blind rage - Fangless unleashes a flurry of attacks that have a 5% chance to cause bleeding. Each subsequent attack has a 5% lower chance to hit the target.
Effect 2: Noxious breath - After 3 to 6 moves Fangless can try to bite the target which does not make damage but may leave a "Mark of the stinker", causing minor defense debuff for 10 turns.
Effect 3: Sticky ball - Each turn a special "satiety" bar is filled for the Fangless. When it reaches 100%, the demon leaves the armchair for a brief moment to throw up a sticky ball on the target, causing either paralysis for 2 turns or maximum mana reduction by 30% for 5 turns.
Effect 4: Cry of hunger - Next turn after using the "Sticky ball" skill, the satiety bar for the Fangless is reduced to 0% as it cries for more food, increasing the damage done by the demon by 25% for the next 3 turns.
Przepraszam, nie wiem jak to powiedzieć delikatnie:
Ma pani farbę na ryju.
Ma pani farbę na ryju.
New Superbeing
"Aslan". A creature notorious for its fondness for freedom. However, the ironic thing is that this creature is too picky to eat any kind of food, limiting its freedom. He does not eat anything other than magical foods that affect the lands of Chaos. This creature, which is not only fond of its freedom, but also very smart, follows every living thing that sets its foot on the land of chaos and searches for suitable food sources. If the creatures that come in its path do not show a food route, they become their own lunch. He has other abilities besides bringing blood and brutality where his paws touch.
Tracker (Cooldown 8seconds)
"Aslan" shoots a beam towards his opponent. This beam marks the opponent. Each damage-dealing ability inflicted on the opponent while this mark is 12% more effective. He also takes 12% less damage from his opponent.
Hard Leather (Cooldown 40seconds)
Fortifies Aslan skin with a chaos spell. Does not feel any damage from the opponents. However, during this time, the damage to the opponent accumulates. The chaos spell must expire for this accumulated damage to activate. In this way, "Lion" cumulatively stacks the damage he dealt during the chaos spell and inflicts a high burst of damage to his opponent at the end of the spell.
Deadly Vampire Super Power Paw
Aslan hits his opponent with a finishing hit. Inflicts a wound on the opponent. The opponent loses 10% of their own life every second during this time. In addition, the Lion, who has blood in his eyes in return for the life he lost, gains life.
Tracker (Cooldown 8seconds)
"Aslan" shoots a beam towards his opponent. This beam marks the opponent. Each damage-dealing ability inflicted on the opponent while this mark is 12% more effective. He also takes 12% less damage from his opponent.
Hard Leather (Cooldown 40seconds)
Fortifies Aslan skin with a chaos spell. Does not feel any damage from the opponents. However, during this time, the damage to the opponent accumulates. The chaos spell must expire for this accumulated damage to activate. In this way, "Lion" cumulatively stacks the damage he dealt during the chaos spell and inflicts a high burst of damage to his opponent at the end of the spell.
Deadly Vampire Super Power Paw
Aslan hits his opponent with a finishing hit. Inflicts a wound on the opponent. The opponent loses 10% of their own life every second during this time. In addition, the Lion, who has blood in his eyes in return for the life he lost, gains life.
Heyy
Effect 1: deadly look: the occurrence of the effect is rare. If the effect occurs, it is reduced by 25% from the enemy's maximum health.
until the fight is over.
Effect 2: misleading blow: this effect reflects the opponent's super hit to the opponent based on luck.
Effect 3: fluffy sacrifice: As critical damage stacks accumulate, the chance to cast magic damage early increases. It works by chance after accumulating at least 10 critical charges.
Until the fight is over.
until the fight is over.
Effect 2: misleading blow: this effect reflects the opponent's super hit to the opponent based on luck.
Effect 3: fluffy sacrifice: As critical damage stacks accumulate, the chance to cast magic damage early increases. It works by chance after accumulating at least 10 critical charges.
Until the fight is over.
the cat demonioaque
Effect 1: shot griffe , Degat Minithun 100 Degat Inflicting
Effect2: Canine shot, touching once the head to the head in the stunning (dizziness) minimum 60sec
Effect 3: Tail blow, inflicts the opponent of the tocic degat that remains until the end of the combat -80pv in 30 seconds
Effect 4: The appearance of the demonic cat, the enemy can not repair this stranger to be afraid of fear during the critical blow
Effect 5: big back, at every shot, he spits and causes critics
Effect 1: shot griffe , Degat Minithun 100 Degat Inflicting
Effect2: Canine shot, touching once the head to the head in the stunning (dizziness) minimum 60sec
Effect 3: Tail blow, inflicts the opponent of the tocic degat that remains until the end of the combat -80pv in 30 seconds
Effect 4: The appearance of the demonic cat, the enemy can not repair this stranger to be afraid of fear during the critical blow
Effect 5: big back, at every shot, he spits and causes critics
Description:
THE great lion, a feline that had not been seen in the last 5 winters in the faeo territories, has managed to be seen by the inhabitants on their roofs late at night, it is said that every couple of winters it reappears on the roofs waiting its victims to drag them into its jaws through its strong paws
effects
1) meow of the great leo: the great leo howls at the first 5 players in front of him, causing them to weaken in their next 7 hits both magic and physical damage this effect can be performed a maximum of 3 times
2) claw of the great leo, the great leo launches a claw at the enemy in front of it which causes an internal hemorrhage to the enemy causing 4% of its total damage for the next 120 seconds this effect has no limit of use
3) the feline power, the big lion goes into a frenzy which increases the damage of his next hit by 120% this effect has no limit of use
4) always land on your feet, when the life of the big leo is below 15% it will perform a jump that will stun the enemies in front, if the enemy has less than 40% of its life the big leo recovers 3% of its life this effect can be performed 3 times
Cruel pack
Backstab.- There's a 10% chance (it get 5% per turn until effect is activated) to receive a second hit coming from the back (always Crit) by a member of the pack.
Dizzilingness.- The whole pack get togheter and you loose the notion of the quantity they are, you will miss the attack and get stuned for 1 hit.
Bleeding bite.- Loose 15% of your maximum life in the next 150 seconds. The effect can be removed using a healing scroll.
Pack attack.- This creature can attack up to 5 enemies at the same time.
Pack assistance.- This creature cannot be stunned, if you stun one of the pack the other members will cover it.
Backstab.- There's a 10% chance (it get 5% per turn until effect is activated) to receive a second hit coming from the back (always Crit) by a member of the pack.
Dizzilingness.- The whole pack get togheter and you loose the notion of the quantity they are, you will miss the attack and get stuned for 1 hit.
Bleeding bite.- Loose 15% of your maximum life in the next 150 seconds. The effect can be removed using a healing scroll.
Pack attack.- This creature can attack up to 5 enemies at the same time.
Pack assistance.- This creature cannot be stunned, if you stun one of the pack the other members will cover it.
Intermediate
Location: I am in a happy world full of animals without narcissists and bad people.
Occupation: Teacher
Description;
“Güneş” In English "Sun" According to the legend, It was found by an orange fairy while it was still in a tiny, shiny and unique egg. And fairy named it the Sun... Even, unbelievable when it was still inside egg, being was into a small, cute but great superbeing as she grew up showing all her rare powers...
Effects;
• Protection for 15 moves when starting a fight.
• When takes critical damage, enemys life is reduced by 5% each time.
• Enemy cannot use 10 move spells sometimes. At the same time, physical hit weakens.
• Sun, slams her wings and stuns enemy for 20 seconds.
• When Sun is about to die in battle, adds 90% health to itself.
"After dying in battle, Superbeing's spirit rewards enemy with an eternal protection effect"
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super being destroyer of worlds
DESCRIPTION :
description of my duck, he is a creole duck named eduardo, he loves grazing in the mornings, he has many companions in his pond, his favorite food is bread and corn, he eats many things, when he is happy he dances with his little tail, he is very cheerful and smart . but when he is in a bad mood he is a strong boy, he likes to chase people and sometimes bites them. It is fun .
super being destroyer of worlds
this is my pet. it is a creole duck.
SUPER BE
destroyer of worlds duck
EFFECTS
1) When the destroyer of worlds feels that his life drops to 50%, he flies and no attack is effective, neither magic nor physical. you must resist their attacks.
2) When it is in the air, it launches attacks that take 25% of life each turn. can only be used 10 times in combat. can be removed with eclipse scroll
3)has the ability to heal your life 2 times at 90%
4) If after 10 minutes and he hasn't been defeated, he squawks which allows him to call 1 partner into battle. (call another destroyer of worlds with the same effects and the same life as him)
5)cast a fortune spell for 1 minute, the entire group that defeats it will each receive 10 golds and rare items. (only appears once in battle)
https://prnt.sc/O3wQWIQdIMSD
description of my duck, he is a creole duck named eduardo, he loves grazing in the mornings, he has many companions in his pond, his favorite food is bread and corn, he eats many things, when he is happy he dances with his little tail, he is very cheerful and smart . but when he is in a bad mood he is a strong boy, he likes to chase people and sometimes bites them. It is fun .
super being destroyer of worlds
this is my pet. it is a creole duck.
SUPER BE
destroyer of worlds duck
EFFECTS
1) When the destroyer of worlds feels that his life drops to 50%, he flies and no attack is effective, neither magic nor physical. you must resist their attacks.
2) When it is in the air, it launches attacks that take 25% of life each turn. can only be used 10 times in combat. can be removed with eclipse scroll
3)has the ability to heal your life 2 times at 90%
4) If after 10 minutes and he hasn't been defeated, he squawks which allows him to call 1 partner into battle. (call another destroyer of worlds with the same effects and the same life as him)
5)cast a fortune spell for 1 minute, the entire group that defeats it will each receive 10 golds and rare items. (only appears once in battle)
https://prnt.sc/O3wQWIQdIMSD
Description: A cat named Umi, he loves hiding in places you cant imagine and doesn't fancy sitting on lap and when hungry says food in my language. He throws things when not payed attention, uses his paw when you pass by him and thinks he's a lion by midnight roars a lot Btw umi means ocean in japanese..
Effects:
1) when not in mood Umi uses hook of escape skill and makes his tail like a hook and gains dodge ability for 3 turns
2) when his satiety ends he places a curse on you for whole day better feed with good food.
3) at midnight he starts roaring an instinct like plants need oxygen at that hour no remedy for it.
Queen of the Islands of Eternal Frost
Ice hit – The Queen hits the ground with her paw, dealing
damage worth 20% of maximum life
Royal shield – The shield lasts for the first minute of
combat and absorbs 50% of enemy damage dealt
Ice storm – Superbeing summons an ice storm that takes 150
health points in minute
Victorious crown – The Queen uses her crown when she has 20%
of her health left and summons a Yeti to help her
https://iv.pl/images/0ec197cc08082a9a52b83c7c98fa1c55.png
Ice hit – The Queen hits the ground with her paw, dealing
damage worth 20% of maximum life
Royal shield – The shield lasts for the first minute of
combat and absorbs 50% of enemy damage dealt
Ice storm – Superbeing summons an ice storm that takes 150
health points in minute
Victorious crown – The Queen uses her crown when she has 20%
of her health left and summons a Yeti to help her
https://iv.pl/images/0ec197cc08082a9a52b83c7c98fa1c55.png
Effects
Bestie Kick: Sadık, Fatne and Zalım drop a kick on opponent everytime if different opponent confronts with them. Inflict %10 of life points.
(10x)Pointy Hats: Sadık attacks with his horn. Inflict critical blow.
Never-ending Hunger: Due to hunger they will start to eat the opponents after 20 turns. The opponent loses 10 life points every 10 second.
1) Treats - If there is no used health potion Sausager gets +20 damage and also inflicts bleeding which drain 12 health each 10 second.
2) Come back honey! - At 30% HP Sausager call her husband Cerber from the graveyard which cause him joining the battle.
3) Exhausted - If battle takes too long, u need to pet Sausager to motivate her for continue the fight. (Recommended if u want a good drop).
https://ibb.co/2F7Vyz5
https://imgur.com/gallery/1rm2bR7
Description
Don't let Becker's diminutive size fool you, the size of this super being is measured from the sky to the ground, and as the legend of the Phoenix, it reborns from its ashes.
Don't let Becker's diminutive size fool you, the size of this super being is measured from the sky to the ground, and as the legend of the Phoenix, it reborns from its ashes.
Effect 1
Hypnotic look, if you look directly into his eyes it paralyzes you for 5 hits, without you being able to do anything but lose life.
Effect 2
If you manage to stun it during the combat, it will multiply by three, just as if it has 3 shadows with which you must fight.
Effect 3
It does not heal, apparently you annihilate it, but in a deception, once you have trusted it, it is reborn but its second life is only at 75% of its original hp.
Hypnotic look, if you look directly into his eyes it paralyzes you for 5 hits, without you being able to do anything but lose life.
Effect 2
If you manage to stun it during the combat, it will multiply by three, just as if it has 3 shadows with which you must fight.
Effect 3
It does not heal, apparently you annihilate it, but in a deception, once you have trusted it, it is reborn but its second life is only at 75% of its original hp.
https://ibb.co/7pfjym8
WILLY
A distant cousin of the great kretcht butcher, Willy is a small rodent that roams the woods
of Sviglod looking for seeds and guarding the magical chest of Goddess Aladeya. Whoever finds it and manages to defeat it will find great treasures inside.
EFECTS
Scroll destroyer:
Like a good rodent, it completely annuls scrolls of any kind. They are his favorite snack.
Gnawing speed:
Thanks to his great speed, Willy increases his ability to dodge by 70% for 5 turns.
Teary eyes:
After the gnawing speed effect, Willy's eyes sparkle with such beauty that for 4 turns he reduces his opponent's hits and spells by 60% and causes the aggressor to self-harm with 20% damage from his own hit.
Thief of hearts:
Thanks to his mousy ability Willy is able to drain 20% of any elixir of life used in combat for his own benefit..
WILLY
A distant cousin of the great kretcht butcher, Willy is a small rodent that roams the woods
of Sviglod looking for seeds and guarding the magical chest of Goddess Aladeya. Whoever finds it and manages to defeat it will find great treasures inside.
EFECTS
Scroll destroyer:
Like a good rodent, it completely annuls scrolls of any kind. They are his favorite snack.
Gnawing speed:
Thanks to his great speed, Willy increases his ability to dodge by 70% for 5 turns.
Teary eyes:
After the gnawing speed effect, Willy's eyes sparkle with such beauty that for 4 turns he reduces his opponent's hits and spells by 60% and causes the aggressor to self-harm with 20% damage from his own hit.
Thief of hearts:
Thanks to his mousy ability Willy is able to drain 20% of any elixir of life used in combat for his own benefit..
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