That's the reason most new comers stop playing and lots of people who couldn't keep up with the game development quitted. Everything takes either a lot of work, even years on level 3-4 to be able to do agudar feats. People need: Armour, runes, rune upgrades, bezels, symbols, red weapons, some lvl 3-4 started getting uyar mo gear, poisonous zorb, red/purple bow, summons... And that is only lvl 3-4 and that is why most of the people did agudars feats there because even tho it's a lot of time and work and money, it is the lowest swinging bar and if you are lucky some newbies look you at the moment, join CCs so you get easy wins...
It is insane. Because it really gives no chance for newbies to learn and fight and as well makes them quit.
And now imagine the bar moving on higher levels: 5-6 = lvl 10 mounts, cards buffs, card summons, card mount, BoV buffs, BoE hexes, mirrors... and then the higher you go comes valour armor, that means that if you weren't good enough in lower levels to get enough valour now you will be a meat for all the pro players till you actually get valour for armour.
Myself, I consider this a big problem of the game, but it is what it is. It should be limited more, but it won't. Why? Because crazy paypallers get to the stage of having everything very fast anyway and admins earn on it
It is not impossible to get to the good standards without money, but it is definitly not easy and not making people want to stay and have fun when they constantly die...