General information
Magic Wand
Gnome Powder
Philosopher's Stone
Web Belt
Golden Call Horn
Achievements
Deep underground, in the endless maze of mountain caves, where it is easy to get lost even with a detailed map and a dozen bright torches, Gnome treasures are hidden in abandoned caches. They are beyond the reach of all, except for perhaps nimble cave monsters that have never seen their own shadows. Coated with centuries of dust and entangled in silver cobwebs the amazing treasures of the ancient people who lived in Faeo many years ago wait in the darkness for their time to come. In those days Elts Vale was full of life: in its fertile lands two races found shelter - Gnomes and Dwarves, who lived in peace and harmony. The stocky and surprisingly hardy Gnomes have always been famous for their skill and hard work, and they were especially gifted at mining and forging. As talented and inventive craftsmen, they used the most incredible materials from which they created works of art and excellent fighting equipment. Of course the Gnomes did not have such advanced knowledge as the Dwarves, but they persisted in their efforts to understand various sciences. These bearded individuals enthusiastically studied wise tomes and reread yellowed scrolls, drawing from them useful information about the magical properties of substances, in order to then apply this knowledge to make unique creations. The Gnomes kept the ways of making artefacts a closely guarded secret, honouring the traditions of their people. But the outbreak of war brought about change ... In the terrible days of upheaval, many Gnomes were lost, and with them their secrets have been lost forever. Memories of the Gnomes’ past greatness and skill have become a great legend, as nobody knows where these hard-working people hid their creations. However, they have partially survived, and the ubiquitous cave monsters have managed to get to them. It is thanks to these creatures that the Gnome treasures have again resurfaced and the sages of Faeo are able to study them. Time has not been kind to some of the artefacts; some of them have lost their luster, while others have lost some of their magic power, but even time has failed to completely destroy these works of the great Gnome wizards.
Every player has an opportunity to receive valuable wonders of the Gnomes once per game. Miraculous items can be obtained from any monster whose level is no more than 1 below yours.
You can only receive the valuable artefacts from a certain level:
A fascination with magic and numerous experiments with different substances helped the Gnomes to create the Magic Wand. Carved from the trunk of a sacred tree to the Gnomes and imbued with magic, this man-made artefact made it possible to create some items out of thin air.
Receiving: from level 2, when hunting monsters of level no more than 1 below yours.
The Wand can be used every day (resets at midnight). When you use it, you will receive a certain number of Complimentary Elixirs of Life or – if your
Underground Knights reputation is 2000 or higher – Underground Elixir of Life.
Magic Wand has a cycle of 5 continuous uses. With continued use, each subsequent use increases the number of elixirs received, as well as the probability of receiving additional rewards.
With
Premium account your Wand will always give you Day 5 rewards.
Attention! The cycle is interrupted if more than
36 hours have passed between the subsequent uses of the Magic Wand. When the cycle ends or gets interrupted, it starts again from day 1.
Additional items that you can receive from Magic Wand:
The discovery by Gnome miners of a milky-white mineral, which when heated quickly crumbled, was a momentous find for warriors. Gnome Powder, as is now known, had the ability to absorb certain types of energy, thus gaining magical powers. Scientists have not been able to establish what the Gnomes used to saturate the powder with strength. However, later it was discovered that the tiny granules interact successfully with energy crystals, receiving from each kind a new magical property that can be used in combat with the enemy.
Receiving: from level 3, if the Magic Wand has already been found, 77 pcs. can be obtained when hunting monsters of level no more than 1 below yours.
The powder can only be used on the battlefields: Crystalline Caves and Ancient Temple of the Chosen. It will interact with the first crystal that you receive in the battlefield, creating powder which can be used in combat.
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Removes 17% of the opponent’s current life 60 seconds after it was used.
Can be removed with a Scroll of Charm Dispersal. |
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Removes 16% of the opponent’s current life within 64 seconds.
Can be removed with a Scroll of Charm Dispersal. |
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Instantly removes 15% of the opponent’s current life. |
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To be able to use the powder in battle, you need to place it in your belt first – up to 7 pcs. can be put in every slot. Using it in fight does not take your turn in battle.
After the battlefield is over, the powder will return to its normal state.
The patient gnome-alchemists have advanced far in their experiments: measuring out the right amount of ingredients with a jeweller's precision, meticulously verifying the composition, miraculously they have managed to create the Philosopher's Stone, which scholars and thinkers have been searching endlessly for since time immemorial. By using this, the Gnome people were able to transform simple lead into precious gold bars.
Receiving: from level 4, it can be received when killing monsters of level no more than 1 below yours, provided that the previous Wonders have been found.
Alchemists Veddun and Cagliostro studied the ways of using the Philosopher’s Stone in alchemy – they can help you find a way to turn it into gold.
Alchemists will ask for an amulet of Pkhadd and at least 1 (the diamonds will not be taken from you).
The Gnomes gathered the silvery cobwebs of creepy monsters in dark caves, and adapted them for various purposes. And so, having dried the threads out under the rays of Mirrow and smeared them with sticky dust, the weavers spun a unique Gossamer Belt, which, despite its lightness, was incredibly strong and added one slot for combat potions and scrolls.
Receiving: from level 5, while hunting monsters of level no more than 1 below yours, provided that the previous Wonders have been found.
The belt adds 1 slot of combat pockets. Two of these belts can be worn at the same time. It does not take space in the backpack. Strength 1/1.
The Gnome craftsmen treated gold with great reverence, attributing to it the magical power revealed in their creations. Only the most skilled craftsmen were trusted to work with the precious nuggets, and they cast the most amazing things from the shiny metal, including the Golden Call hunting horn. This gold item brought substantial benefits to hunters and warriors, who used its power to summon to combat a second mount of enormous power.
Receiving: 7 pcs. can be obtained by players level 6 and above while killing monsters, provided that the previous Wonders have already been found.
The horn allows you to summon a second, stronger mount to combat. It can be used no more than
once a day. If the strongest mount of the given type is already in combat, then
the horn will not work.
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Mount already in fight |
Second mount
summoned by the horn |
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Mount already in fight |
Second mount
summoned by the horn |
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One of the following:
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One of the following:
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For finding each of the Gnomes’ Wonders, you will receive an achievement:
A huge, once-in-a-lifetime success awaits the soldier that finds in the belly of a defeated monster one of the imperishable creations of the Gnomes. Not everybody is destined to be so fortunate, so these finds are very highly prized. This rare chance is only given once, and it is a huge mistake to miss it. Use the artifacts with intelligence and the utmost care, and then they will unfold in all their glory and bring you the desired benefit.
Last updated: November 2024