The Arena of the Underground Knights is a stamping ground where knights of the human and magmar races fight, train their skills and strive to destroy the enemy and win. The rules of combat in the arena provide for pair battles, with a pair of warriors from each side competing. The victor's side gets tokens that they can exchange for valour, which is so important to life in the warlike world of Faeo.
The arena is limited to two participants per team. If you register as a group, make sure that your group doesn't exceed two participants, otherwise you will not enter the battlefield. All amulets of call except mounts are prohibited from the battlefield.
ORIENTATION
You are in the base of your race at the beginning. The battlefield consists of only three rooms, the base of the humans, across from it the base of the Magmars, and in the middle between the bases there is the regular arena where the battles take place.
Also, you should immediately switch the chat to the "raid channel" - this will allow you to hear everything that is said by your race in the entire instance, and every player of your race will be able to read your message, no matter where they or you are.
TARGET
Victory in battle is the most important thing. The team that has 5 points first is the winner. You get points by fighting with the opposing team on the arena. For each battle won, your team gets 1 point. If you die in battle, you can revive at the altar in the base, but only every 5 minutes.
However, you can earn points in another way - by entering the enemy team's base, stealing the energy sphere from the altar there and bringing it to your team's base and putting it in the chest there.
It is useful to think of a tactic that one of your team simultaneously protects the energy sphere in your base and engages the opposing team in a fight, while the other, for example, tries to steal the opponent's energy sphere from the base. Remember that if you die in battle, you will lose the sphere.
REWARDS
You gain valour and experience every time you create and deliver a sphere (see table). At the end of the battle you get a reward from valour and experience, the amount depends on whether your team won, lost or if the battle ended in a draw.
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|
Rewards for the spheres |
|
|
|
|
Group
|
give a sphere
|
Valour
|
Experience
|
3-4
|
60
|
20
|
5-6
|
84
|
28
|
7-8
|
120
|
40
|
9-10
|
168
|
56
|
11-12
|
240
|
80
|
13-14
|
336
|
112
|
15
|
480
|
160
|
|
|
|
|
|
|
|
Rewards for the Arena of the Underground Knights |
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|
|
|
|
Group
|
Victory
|
2.Victory in a row
|
3.Victory in a row
|
4.Victory in a row
|
5.Victory in a row
|
Exit
|
Valour
|
3-4
|
300
|
450
|
600
|
750
|
900
|
-500
|
5-6
|
420
|
630
|
840
|
1050
|
1260
|
-700
|
7-8
|
600
|
900
|
1200
|
1500
|
1800
|
-1000
|
9-10
|
840
|
1260
|
1680
|
2100
|
2520
|
-1400
|
11-12
|
1200
|
1800
|
2400
|
3000
|
3600
|
-2000
|
13-14
|
1680
|
2520
|
3360
|
4200
|
5040
|
-2800
|
15
|
2400
|
3600
|
4800
|
6000
|
7200
|
-4000
|
Experience
|
3-4
|
51
|
62
|
77
|
84
|
87
|
-
|
5-6
|
71
|
87
|
108
|
118
|
122
|
-
|
7-8
|
102
|
124
|
154
|
168
|
174
|
-
|
9-10
|
143
|
174
|
216
|
235
|
244
|
-
|
11-12
|
204
|
248
|
308
|
336
|
348
|
-
|
13-14
|
286
|
347
|
431
|
470
|
487
|
-
|
15
|
408
|
496
|
616
|
672
|
696
|
-
|
|
|
|
|
|
BADGES
The rewards for the Underground Knights Arena include experience and valour, which the winner can get when exchanging the won badges with one of the Underground Knights.
ATTENTION! When reaching the highest accessible rank of a given level, valour is no longer awarded.